Royal Guard

Force Pike
"1)""2)""3) +15% stun chance""4) +5% damage"

Imperial Phalanx
"1) All allies gain Defense Up for 2 turns and Empire Allies gain Health Up for 2 turns. Royal Guard has a 25% chance to gain 25% turn meter.""2) +2% turn meter gain""3) +2% turn meter gain""4) +2% turn meter gain"

Unyielding Defense
"1) At the end of each turn, if any other ally took damage that turn, Royal Guard gains 5% turn meter. In addition, Royal Guard Taunts for 1 turn whenever another ally falls below 50% health.""2) Add 2% health recovery if ally took damage""3) +2.5% turn meter gain""4) +2% heal"

Stats
Max Power at Level 80, with 7 stars: ...

Stat Growth Modifiers (at 7 stars)"INT: ...""AGI: ...""STR: ..."

Synergies and Strategies
Add Synergies and Strategies Here